Tagged: Italian Game

Game Spotlight: Good Adventures

While unsupported attacks can be a bad thing, as mentioned last week, there is a way to turn them into a good strategy.  An “adventure” can be good if it creates weaknesses in your...

Game Spotlight: Planless Development

I mentioned in passing in a previous article that there was a fourth, less mentioned opening principle — develop with a plan.  Where this normally shows up as a problem is the classic junior...