Traps, Tricks & Mistakes: Punishing Poor Development

A game in which one player is defeated in less than 25 moves is considered a chess miniature.
Reasons for such short games can be, for example, a) blunders, b) surprising novelties or c) mistakes punished immediately by the opponent.

Typical mistakes driving to a sudden end are related to poor development in the opening. Such mistakes are usually critical in open games.

Today’s example shows the risk of being behind in development when playing a classical opening as the king’s gambit.

You will agree that the final attack is really spectacular.

In these uncertain times of COVID-19 pandemic is not easy to enjoy over the board games but our virtual Chess.com club regularly organizes online tournaments and matches. Players needed for the next tournament scheduled for Nov, 21st! Register now and join it. Limited slots!!
Check regularly the website World Health Organization for updates about COVID-19. Stay safe!

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